« Loads of Memes | Main | A Reluctant Voice on Scenario Planning »

24 January 2005

GPS and Reality Gaming

Link: we make money not art: Back Seat Gaming.

I love this idea being devloped at the Interactive Institute in Stockholm.  This, to me, is a great innovation.  Gaming is a good way to pass time - especially when you're trapped, like when a passenger in a car.  The one constant when travelling, with the exception of the UK where the norm is gridlock, is that you're moving. The landscape is changing. Changing landscape, GPS and a captive, restless audience = GPS game. Simple. Fab.  Anyway, it's still in the research phase so I'm not going to get too carried away.

Admission: I'm not a gamer.  I spent 6 months back in 1992 playing Super Mario on a Nintendo 24/7 with nothing but microwave faggots, reefers, and cheap lager for company.  Half a year of my life is a black hole.  Gone with nothing to show for it but some dodgy aquaintances from Liverpool.  I dare not get sucked in again. I'm weak. That said, I love the developmenst in gaming.   Alice has found a funny account of what could happen if EA get their way and move gaming into 'mainstream culture' and take games into reality TV land.   Sims on acid!
[via Wonderland]

 

TrackBack

TrackBack URL for this entry:
http://www.typepad.com/t/trackback/7067/1715879

Listed below are links to weblogs that reference GPS and Reality Gaming:

Comments

Post a comment

If you have a TypeKey or TypePad account, please Sign In

The view from here


  • www.flickr.com

What I'm reading....

Noted elsewhere

Northern Planning Summit

  • use the calendar to find out when it's on and come!

Alter Ego

Other feeds I read

--


  • Creative Commons License

Listening to...